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 I need help with ani editing

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Rias
Pilot
Pilot
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Post : 33
สมัครเมื่อ : 15/12/2011

25122011
ตั้งหัวข้อI need help with ani editing

which folders is sub attacks?can anyone tell me?T.T
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I need help with ani editing :: Comments

avatar
Re: I need help with ani editing
ตั้งหัวข้อ on Sun Dec 25, 2011 6:41 pm by kangi007
You have to explain that I understand
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Re: I need help with ani editing
ตั้งหัวข้อ on Sun Dec 25, 2011 6:48 pm by Rias
can you tell me about sub attack folder when i extract ani?
I mean Which Number Folder is Sub Attack Folder in ANI_Output?
I want to know,and i know Script from KD-03 to KD-08_6 Sub Attack Folder location aren't same so can you write all script with its number folderof sub attack folder?okT.T
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Re: I need help with ani editing
ตั้งหัวข้อ on Mon Dec 26, 2011 1:16 am by kangi007
Each robot spiders that have no equal, and at different points SUb well
avatar
Re: I need help with ani editing
ตั้งหัวข้อ on Mon Dec 26, 2011 2:18 pm by Mocchikins
Kira-Yamato พิมพ์ว่า:
can you tell me about sub attack folder when i extract ani?
I mean Which Number Folder is Sub Attack Folder in ANI_Output?
I want to know,and i know Script from KD-03 to KD-08_6 Sub Attack Folder location aren't same so can you write all script with its number folderof sub attack folder?okT.T

It varies though here's a tip.

To know what's what. Go to http://translate.google.com and translate the ANI_list.txt in the decompiled folder to Japanese -> English, you'll have something like this.

Code:
Translated version of ANI_list.txt
##### This list is just for viewing !#####
      ##### Written by zhmwwl #####
      ##### Zhmwwl.ys168.com ######
--------------------
91 *. x files would be worked in effect.
01_root.x
02_Body_d.x
03_Body.x
04_Head.x
05_Arm1.x
06_Output08.x
07_arm_rotation.x
08_Arm2.x
09_Arm3.x
10_Hand.x
11_Gun2.x
12_Weapon_point3.x
13_sword2.x
14_Weapon_point14.x
15_Arm1_r.x
16_Output09.x
17_arm_rotation_r.x
18_Arm2_r.x
19_Arm3_r.x
20_Hand_r.x
21_Gun.x
22_Weapon_point.x
23_sword.x
24_Weapon_point2.x
25_BackW.x
26_W.x
27_Wing_Mini1.x
28_Weapon_point4.x
29_Wing_Mini2.x
30_Weapon_point5.x
31_Wing_Mini3.x
32_Weapon_point6.x
33_Wing_Mini4.x
34_Weapon_point7.x
35_Wing_Mini5.x
36_Weapon_point8.x
37_W2.x
38_SubW1.x
39_SubW2.x
40_W_Tail1.x
41_W_Tail2.x
42_Output02.x
43_sword4.x
44_Gun4.x
45_BackW_r.x
46_W_r.x
47_Wing_Mini1_r.x
48_Weapon_point9.x
49_Wing_Mini2_r.x
50_Weapon_point10.x
51_Wing_Mini3_r.x
52_Weapon_point11.x
53_Wing_Mini4_r.x
54_Weapon_point12.x
55_Wing_Mini5_r.x
56_Weapon_point13.x
57_W2_r.x
58_SubW1_r.x
59_SubW2_r.x
60_W_Tail1_r.x
61_W_Tail2_r.x
62_Output03.x
63_sword3.x
64_Gun3.x
65_Output01.x
66_Shield_point.x
67_Leg1.x
68_Leg2.x
69_Leg3.x
70_Output04.x
71_Output06.x
72_Leg1_r.x
73_Leg2_r.x
74_Leg3_r.x
75_Output05.x
76_Output07.x
77_LegG.x
78_LegG_r.x
79_BG.x
80_BG_r.x
81_BG_b.x
82_BBurner1.x
83_BBurner2.x
84_Output10.x
85_MainFire.x
86_Weapon_MainFire.x
87_BBurner1_r.x
88_BBurner2_r.x
89_Output11.x
90_MainFire_r.x
91_Weapon_MainFire_r.x
--------------------
Note: Standing
Amount: 3 Files
01 \ 01_robo_stand.hod
01 \ 02_robo_stand.hod
01 \ 03_robo_stand.hod
Tail: 264 Bytes
--------------------
Note: Walk
Amount: 9 Files
02 \ 01_robo_walk01.hod
02 \ 02_robo_walk01_2.hod
02 \ 03_robo_walk02.hod
02 \ 04_robo_walk02_2.hod
02 \ 05_robo_walk03.hod
02 \ 06_robo_walk03_2.hod
02 \ 07_robo_walk04.hod
02 \ 08_robo_walk04_2.hod
02 \ 09_robo_walk01.hod
Tail: 940 Bytes
--------------------
Note: Jump start
Amount: 3 Files
03 \ 01_robo_JumpStart.hod
03 \ 02_robo_JumpStart.hod
03 \ 03_robo_JumpStart.hod
Tail: 107 Bytes
--------------------
Note: air movement
Amount: 3 Files
04 \ 01_robo_fly_stop01.hod
04 \ 02_robo_fly_stop01.hod
04 \ 03_robo_fly_stop01.hod
Tail: 706 Bytes
--------------------
Note: Landing
Amount: 4 Files
05 \ 01_robo_land01.hod
05 \ 02_robo_land02.hod
05 \ 03_robo_stand.hod
05 \ 04_robo_stand.hod
Tail: 661 Bytes
--------------------
Note: Landing Step
Amount: 4 Files
06 \ 01_robo_land01.hod
06 \ 02_robo_land02.hod
06 \ 03_robo_stand.hod
06 \ 04_robo_stand.hod
Tail: 633 Bytes
--------------------
Note: rise
Amount: 4 Files
07 \ 01_robo_fly_up01.hod
07 \ 02_robo_fly_up02.hod
07 \ 03_robo_fly_up02.hod
07 \ 04_robo_fly_up02.hod
Tail: 781 Bytes
--------------------
Note: Stop Aerial
Amount: 4 Files
08 \ 01_robo_fly_stop01.hod
08 \ 02_robo_fly_stop02.hod
08 \ 03_robo_fly_stop03.hod
08 \ 04_robo_fly_stop03.hod
Tail: 504 Bytes
--------------------
Note: Step Left
Amount: 3 Files
09 \ 01_robo_LStep01.hod
09 \ 02_robo_LStep02.hod
09 \ 03_robo_LStep02.hod
Tail: 857 Bytes
--------------------
Note: Step Right
Amount: 3 Files
10 \ 01_robo_RStep01.hod
10 \ 02_robo_RStep02.hod
10 \ 03_robo_RStep02.hod
Tail: 854 Bytes
--------------------
Note: the previous step
Amount: 3 Files
11 \ 01_robo_FStep01.hod
11 \ 02_robo_FStep02.hod
11 \ 03_robo_FStep02.hod
Tail: 893 Bytes
--------------------
Note: Step back
Amount: 3 Files
12 \ 01_robo_BStep01.hod
12 \ 02_robo_BStep02.hod
12 \ 03_robo_BStep02.hod
Tail: 893 Bytes
--------------------
Note: HIT
Amount: 4 Files
13 \ 01_Robo_hit01.hod
13 \ 02_Robo_hit02.hod
13 \ 03_Robo_hit03.hod
13 \ 04_Robo_stand.hod
Tail: 258 Bytes
--------------------
Note: HIT (air
Amount: 4 Files
14 \ 01_Robo_hit_Fly01.hod
14 \ 02_Robo_hit_Fly02.hod
14 \ 03_Robo_hit_Fly03.hod
14 \ 04_robo_fly_stop01.hod
Tail: 276 Bytes
--------------------
Note: HIT blow
Amount: 4 Files
15 \ 01_Robo_hitSky01.hod
15 \ 02_Robo_hitSky02.hod
15 \ 03_Robo_hitSky03.hod
15 \ 04_Robo_hitSky03.hod
Tail: 305 Bytes
--------------------
Note: Down
Amount: 3 Files
16 \ 01_Robo_down01.hod
16 \ 02_Robo_down02.hod
16 \ 03_Robo_down02.hod
Tail: 117 Bytes
--------------------
Note: get up
Amount: 5 Files
17 \ 01_Robo_Up01.hod
17 \ 02_Robo_Up02.hod
17 \ 03_Robo_Up03.hod
17 \ 04_Robo_stand.hod
17 \ 05_Robo_stand.hod
Tail: 213 Bytes
--------------------
Note: Switching Weapons
Amount: 5 Files
18 \ 01_Robo_ChangeSword01.hod
18 \ 02_Robo_ChangeSword02.hod
18 \ 03_Robo_ChangeSword03.hod
18 \ 04_Robo_ChangeSword04.hod
18 \ 05_Robo_Stand_S.hod
Tail: 637 Bytes
--------------------
Note: Defense
Amount: 3 Files
19 \ 01_robo_reflect.hod
19 \ 02_robo_reflect.hod
19 \ 03_Robo_stand.hod
Tail: 560 Bytes
--------------------
Note: passive
Amount: 4 Files
20 \ 01_Robo_ukemi01.hod
20 \ 02_Robo_ukemi02.hod
20 \ 03_Robo_ukemi03.hod
20 \ 04_Robo_ukemi03.hod
Tail: 1083 Bytes
--------------------
Note: Dash Defense
Amount: 3 Files
21 \ 01_robo_BStep01.hod
21 \ 02_robo_BStep02.hod
21 \ 03_robo_BStep02.hod
Tail: 943 Bytes
--------------------
Note: Boost Dash
Amount: 4 Files
22 \ 01_robo_BoostDash01.hod
22 \ 02_robo_BoostDash02.hod
22 \ 03_robo_BoostDash03.hod
22 \ 04_robo_BoostDash02.hod
Tail: 2894 Bytes
--------------------
Note: Avoiding HIT
Amount: 3 Files
23 \ 01_robo_BStep01.hod
23 \ 02_robo_BStep02.hod
23 \ 03_robo_BStep02.hod
Tail: 1039 Bytes
--------------------
Note: Light Guard
Amount: 3 Files
24 \ 01_robo_reflect.hod
24 \ 02_robo_reflect.hod
24 \ 03_Robo_stand.hod
Tail: 6054 Bytes
--------------------
Note: When guns
Amount: 3 Files
25 \ 01_robo_stand_S.hod
25 \ 02_robo_stand_S.hod
25 \ 03_robo_stand_S.hod
Tail: 4 Bytes
--------------------
Note: Walk
Amount: 9 Files
26 \ 01_robo_walk_S01.hod
26 \ 02_robo_walk_S01_2.hod
26 \ 03_robo_walk_S02.hod
26 \ 04_robo_walk_S02_2.hod
26 \ 05_robo_walk_S03.hod
26 \ 06_robo_walk_S03_2.hod
26 \ 07_robo_walk_S04.hod
26 \ 08_robo_walk_S04_2.hod
26 \ 09_robo_walk_S01.hod
Tail: 268 Bytes
--------------------
Note: Jump start
Amount: 3 Files
27 \ 01_robo_JumpStart_S.hod
27 \ 02_robo_JumpStart_S.hod
27 \ 03_robo_JumpStart_S.hod
Tail: 4 Bytes
--------------------
Note: air movement
Amount: 3 Files
28 \ 01_robo_fly_stop01.hod
28 \ 02_robo_fly_stop01.hod
28 \ 03_robo_fly_stop01.hod
Tail: 4 Bytes
--------------------
Note: Landing
Amount: 4 Files
29 \ 01_robo_land_S01.hod
29 \ 02_robo_land_S02.hod
29 \ 03_robo_stand_S.hod
29 \ 04_robo_stand_S.hod
Tail: 4 Bytes
--------------------
Note: Landing Step
Amount: 4 Files
30 \ 01_robo_land_S01.hod
30 \ 02_robo_land_S02.hod
30 \ 03_robo_stand_S.hod
30 \ 04_robo_stand_S.hod
Tail: 4 Bytes
--------------------
Note: rise
Amount: 4 Files
31 \ 01_robo_fly_up01.hod
31 \ 02_robo_fly_up02.hod
31 \ 03_robo_fly_up02.hod
31 \ 04_robo_fly_up02.hod
Tail: 4 Bytes
--------------------
Note: Stop Aerial
Amount: 4 Files
32 \ 01_robo_fly_stop_S01.hod
32 \ 02_robo_fly_stop_S02.hod
32 \ 03_robo_fly_stop_S03.hod
32 \ 04_robo_fly_stop_S03.hod
Tail: 4 Bytes
--------------------
Note: Step Left
Amount: 3 Files
33 \ 01_robo_LStep_S01.hod
33 \ 02_robo_LStep_S02.hod
33 \ 03_robo_LStep_S02.hod
Tail: 4 Bytes
--------------------
Note: Step Right
Amount: 3 Files
34 \ 01_robo_RStep_S01.hod
34 \ 02_robo_RStep_S02.hod
34 \ 03_robo_RStep_S02.hod
Tail: 4 Bytes
--------------------
Note: the previous step
Amount: 3 Files
35 \ 01_robo_FStep_S01.hod
35 \ 02_robo_FStep_S02.hod
35 \ 03_robo_FStep_S02.hod
Tail: 4 Bytes
--------------------
Note: Step back
Amount: 3 Files
36 \ 01_robo_BStep_S01.hod
36 \ 02_robo_BStep_S02.hod
36 \ 03_robo_BStep_S02.hod
Tail: 4 Bytes
--------------------
Note: HIT
Amount: 4 Files
37 \ 01_Robo_hit01.hod
37 \ 02_Robo_hit02.hod
37 \ 03_Robo_hit03.hod
37 \ 04_Robo_stand_S.hod
Tail: 4 Bytes
--------------------
Note: HIT (air
Amount: 4 Files
38 \ 01_Robo_hit_Fly01.hod
38 \ 02_Robo_hit_Fly02.hod
38 \ 03_Robo_hit_Fly03.hod
38 \ 04_robo_fly_stop01.hod
Tail: 4 Bytes
--------------------
Note: HIT blow
Amount: 4 Files
39 \ 01_Robo_hitSky01.hod
39 \ 02_Robo_hitSky02.hod
39 \ 03_Robo_hitSky03.hod
39 \ 04_Robo_hitSky03.hod
Tail: 4 Bytes
--------------------
Note: Down
Amount: 3 Files
40 \ 01_Robo_down01.hod
40 \ 02_Robo_down02.hod
40 \ 03_Robo_down02.hod
Tail: 4 Bytes
--------------------
Note: get up
Amount: 5 Files
41 \ 01_Robo_Up01.hod
41 \ 02_Robo_Up02.hod
41 \ 03_Robo_Up03.hod
41 \ 04_Robo_stand_S.hod
41 \ 05_Robo_stand_S.hod
Tail: 4 Bytes
--------------------
Note: Switching Weapons
Amount: 5 Files
42 \ 01_Robo_ChangeSword01.hod
42 \ 02_Robo_ChangeSword02.hod
42 \ 03_Robo_ChangeSword03.hod
42 \ 04_Robo_ChangeSword04.hod
42 \ 05_Robo_Stand.hod
Tail: 454 Bytes
--------------------
Note: Defense
Amount: 3 Files
43 \ 01_robo_reflect.hod
43 \ 02_robo_reflect.hod
43 \ 03_Robo_stand.hod
Tail: 4 Bytes
--------------------
Note: passive
Amount: 4 Files
44 \ 01_Robo_ukemi01.hod
44 \ 02_Robo_ukemi02.hod
44 \ 03_Robo_ukemi03.hod
44 \ 04_Robo_ukemi03.hod
Tail: 4 Bytes
--------------------
Note: Dash Defense
Amount: 3 Files
45 \ 01_robo_BStep01.hod
45 \ 02_robo_BStep02.hod
45 \ 03_robo_BStep02.hod
Tail: 4 Bytes
--------------------
Note: Boost Dash
Amount: 4 Files
46 \ 01_robo_BoostDash01.hod
46 \ 02_robo_BoostDash02.hod
46 \ 03_robo_BoostDash03.hod
46 \ 04_robo_BoostDash02.hod
Tail: 1060 Bytes
--------------------
Note: Avoiding HIT
Amount: 3 Files
47 \ 01_robo_BStep01.hod
47 \ 02_robo_BStep02.hod
47 \ 03_robo_BStep02.hod
Tail: 5812 Bytes
--------------------
Note: Shot Attack
Amount: 7 Files
48 \ 01_Robo_Shot00.hod
48 \ 02_Robo_Shot01.hod
Pose was added 48 \ 03_
Pose was added 48 \ 04_
48 \ 05_Robo_Shot01.hod
48 \ 06_Robo_Shot00.hod
Pose was added 48 \ 07_
Tail: 2072 Bytes
--------------------
Note: Attack Shot: Right
Amount: 6 Files
49 \ 01_Robo_Shot00_r.hod
49 \ 02_Robo_Shot01_r.hod
49 \ 03_Robo_Shot02_r.hod
Pose was added 49 \ 04_
49 \ 05_Robo_Shot01_r.hod
49 \ 06_Robo_Shot00_r.hod
Tail: 4 Bytes
--------------------
Note: Attack Shot: Left
Amount: 6 Files
50 \ 01_Robo_Shot00_l.hod
50 \ 02_Robo_Shot01_l.hod
50 \ 03_Robo_Shot02_l.hod
Pose was added 50 \ 04_
50 \ 05_Robo_Shot01_l.hod
50 \ 06_Robo_Shot00_l.hod
Tail: 4 Bytes
--------------------
Note: Attack Shot: Left
Amount: 5 Files
51 \ 01_Robo_ShotStop01.hod
51 \ 02_Robo_ShotStop01.hod
51 \ 03_Robo_ShotStop02.hod
51 \ 04_Robo_ShotStop01.hod
51 \ 05_Robo_ShotStop01.hod
Tail: 1343 Bytes
--------------------
Note: Attack Shot: Left
Amount: 5 Files
52 \ 01_Robo_ShotStop01.hod
52 \ 02_Robo_ShotStop01.hod
52 \ 03_Robo_ShotStop02.hod
52 \ 04_Robo_ShotStop01.hod
52 \ 05_Robo_ShotStop01.hod
Tail: 2544 Bytes
--------------------
Note: 2-shot attack sub
Amount: 5 Files
53 \ 01_robo_SubAttack2_01.hod
53 \ 02_robo_SubAttack2_02.hod
53 \ 03_robo_SubAttack2_02.hod
53 \ 04_robo_SubAttack2_02.hod
Pose was added 53 \ 05_
Tail: 2544 Bytes
--------------------
Note: Fixed
Amount: 6 Files
54 \ 01_robo_Shot_BoostDash00.hod
54 \ 02_robo_Shot_BoostDash01.hod
54 \ 03_robo_Shot_BoostDash02.hod
Pose was added 54 \ 04_
54 \ 05_robo_Shot_BoostDash01.hod
54 \ 06_robo_Shot_BoostDash00.hod
Tail: 1680 Bytes
--------------------
Note: Boost
Amount: 6 Files
55 \ 01_robo_Shot_BoostDash00_r.hod
55 \ 02_robo_Shot_BoostDash01_r.hod
55 \ 03_robo_Shot_BoostDash02_r.hod
Pose was added 55 \ 04_
55 \ 05_robo_Shot_BoostDash01_r.hod
55 \ 06_robo_Shot_BoostDash00_r.hod
Tail: 4 Bytes
--------------------
Note: Right-boost
Amount: 6 Files
56 \ 01_robo_Shot_BoostDash00_l.hod
56 \ 02_robo_Shot_BoostDash01_l.hod
56 \ 03_robo_Shot_BoostDash02_l.hod
Pose was added 56 \ 04_
56 \ 05_robo_Shot_BoostDash01_l.hod
56 \ 06_robo_Shot_BoostDash00_l.hod
Tail: 4 Bytes
--------------------
Note: 3-shot attack sub
Amount: 6 Files
57 \ 01_robo_SubAttack4_01.hod
57 \ 02_robo_SubAttack4_01.hod
57 \ 03_robo_SubAttack4_02.hod
57 \ 04_robo_SubAttack4_02.hod
57 \ 05_robo_SubAttack4_03.hod
Pose was added 57 \ 06_
Tail: 2378 Bytes
--------------------
Note: Boost Funnel
Amount: 4 Files
58 \ 01_robo_BoostDash01.hod
58 \ 02_robo_BoostDash01.hod
58 \ 03_robo_BoostDash01.hod
58 \ 04_robo_BoostDash01.hod
Tail: 5099 Bytes
--------------------
Note: Sword Dash
Amount: 3 Files
59 \ 01_Robo_SwordDash01.hod
59 \ 02_Robo_SwordDash02.hod
59 \ 03_Robo_SwordDash02.hod
Tail: 513 Bytes
--------------------
Note: 1 Sword Attack
Amount: 7 Files
60 \ 01_hod1.hod
60 \ 02_hod2.hod
60 \ 03_hod3.hod
60 \ 04_hod4.hod
60 \ 05_hod5.hod
60 \ 06_hod6.hod
60 \ 07_hod7.hod
Tail: 1883 Bytes
--------------------
Note: 2 Sword Attack
Amount: 7 Files
61 \ 01_hod1.hod
61 \ 02_hod2.hod
61 \ 03_hod3.hod
61 \ 04_hod4.hod
61 \ 05_hod5.hod
61 \ 06_hod6.hod
61 \ 07_hod7.hod
Tail: 1862 Bytes
--------------------
Note: 3 Sword Attack
Amount: 3 Files
62 \ 01_Robo_Sword2_00.hod
62 \ 02_Robo_Sword2_01.hod
62 \ 03_Robo_Sword2_02.hod
Tail: 1868 Bytes
--------------------
Note: 4 Sword Attack
Amount: 3 Files
Added 63 new pose \ 01_
Added 63 new pose \ 02_
Pose was added 63 \ 03_
Tail: 1946 Bytes
--------------------
Note: Sword ago
Amount: 6 Files
64 \ 01_Robo_Sword3_03.hod
Pose was added 64 \ 02_
64 \ 03_Robo_Sword3_04.hod
64 \ 04_Robo_Sword3_05.hod
64 \ 05_robo_fly_stop01.hod
64 \ 06_robo_fly_stop01.hod
Tail: 3381 Bytes
--------------------
Note: Left Sword
Amount: 5 Files
65 \ 01_Robo_Sword_L01.hod
65 \ 02_Robo_Sword_L02.hod
65 \ 03_Robo_Sword_L03.hod
65 \ 04_robo_fly_stop01.hod
65 \ 05_robo_fly_stop01.hod
Tail: 3232 Bytes
--------------------
Note: Right Sword
Amount: 5 Files
66 \ 01_Robo_Sword_R01.hod
66 \ 02_Robo_Sword_R02.hod
66 \ 03_Robo_Sword_R03.hod
66 \ 04_robo_fly_stop01.hod
66 \ 05_robo_fly_stop01.hod
Tail: 2177 Bytes
--------------------
Note: backup
Amount: 7 Files
67 \ 01_Robo_Sword3_01.hod
67 \ 02_Robo_Sword3_02.hod
67 \ 03_Robo_Sword3_03.hod
67 \ 04_Robo_Sword3_04.hod
67 \ 05_Robo_Sword3_05.hod
67 \ 06_robo_fly_stop01.hod
67 \ 07_robo_fly_stop01.hod
Tail: 1991 Bytes
--------------------
Note: backup2
Amount: 7 Files
68 \ 01_Robo_Sword01.hod
68 \ 02_Robo_Sword02.hod
68 \ 03_Robo_Sword03.hod
68 \ 04_Robo_Sword04.hod
68 \ 05_Robo_Sword05.hod
68 \ 06_robo_fly_stop01.hod
68 \ 07_robo_fly_stop01.hod
Tail: 4 Bytes
--------------------
Note: backup3
Amount: 8 Files
69 \ 01_Robo_Sword2_00.hod
69 \ 02_Robo_Sword2_01.hod
69 \ 03_Robo_Sword2_02.hod
69 \ 04_Robo_Sword2_03.hod
69 \ 05_Robo_Sword2_04.hod
Pose was added 69 \ 06_
69 \ 07_robo_fly_stop01.hod
69 \ 08_robo_fly_stop01.hod
Tail: 9817 Bytes
--------------------
Note: 1 grab
Amount: 3 Files
70 \ 01_Robo_hit_Fly01.hod
70 \ 02_Robo_hit_Fly02.hod
70 \ 03_Robo_hit_Fly03.hod
Tail: 276 Bytes
--------------------
Note: 2 grab
Amount: 3 Files
71 \ 01_Robo_hit_Fly01.hod
71 \ 02_Robo_hit_Fly02.hod
71 \ 03_Robo_hit_Fly03.hod
Tail: 5063 Bytes
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In this case I decompiled KD-07 Blackcomb Script.ani
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Re: I need help with ani editing
ตั้งหัวข้อ on Mon Dec 26, 2011 3:14 pm by kangi007
@[b]Mocchikins Thank you
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Re: I need help with ani editing
ตั้งหัวข้อ on Mon Dec 26, 2011 5:22 pm by Rias
thanks mocchikins^^
 

I need help with ani editing

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